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You can jump in for a ride in any of the vehicles you own on your network, and the street-level view of the city is gorgeous to watch grow over time. It’s a poignant message and reminder that transport builds communities, and Transport Fever makes that process more attractive than most. Meanwhile, those cities that you haven’t connected will remain stagnant and tiny. You might start playing in the 19th century, where horse-drawn carriages are a dominant way of doing things, but eventually airports will open up, and you’ll have no fewer than four different types of transport – road, air, water and train – connecting an increasingly connected and growing series of cities. Perhaps one of them is located on the coast, giving you the opportunity to start transporting goods from great distances via boat. Building further to bring goods into that second city, you’ll connect the two of them via a cargo line and suddenly both locations are thriving. And houses will build up around where people can access transport to get themselves around.ĭo this well and you’ll be bringing in revenue and profit, which you might then use to build a passenger rail line to a nearby city, fueling the development of both cities. If you’re focusing on more commercial goods, the town will start to become a shopper’s paradise. If you’re supplying industrial goods, the city’s industrial area will grow. In doing so, the town will start to naturally develop around what you’ve done.
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It’ll start small – you might be able to get one refined good into the town, and construct a small network of buses to help people get around. Nothing happens in those villages, until you start building transport infrastructure in them and fulfilling the needs of the village. Those products are created from networking up a chain of mines, farms, and factories that you then need to arrange logistics to get the completed goods into town. There will be little villages dotted about the place, and each of them will have little icons above them, indicating a couple of different types of goods that the town desires. The transport system of a town or city really drives the growth in the city, by facilitating the movement of goods and services well beyond what can be achieved by relying exclusively on cars, trucks, let alone moving on foot. Those of you that have been to countries like Japan, Russia, western Europe and China will know what the score is.
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This will be foreign to most fellow Australians (and from what I’ve experienced and heard, Americans and Brits), given how brutally our governments run everything that doesn’t involve driving a car into the ground, but bear with me here and use your imagination. Transport Fever is a celebration of how beautiful public and mass transport systems can be.
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Related reading: Another good alternative, for those looking for the competitive element, is Railway Empire.
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